Injustice: Gods Among Us Review

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Title:  Injustice: Gods Among Us

 

Developer: Netherrealm Studios

 

Available On:  PS3/360/Wii U

 

Pros/Cons:  Fun to play, Terrible Character Models

 

Rating:  78/100

 

Note: Complete Playthrough HERE!

Since I began gaming at age 6, I’ve played every type of game imaginable, except one.  I have spent thousand of hours playing sports games, thousands of hours platforming, and thousands of hours racing, but not one single minute playing fighting games.  Over the years, I figured that it was too late to start playing them, I was just way too behind the  ball to pick up the skill set required to master these types of games.  When I heard the announcement of Injustice: Gods Among Us, I decided this was all to change.

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Story

The backstory to Injustice was told in a four-part comic book series of the same title.  The Joker has tricked Superman into killing a pregnant Lois Lane, which sends Supes into a tizzy.  Superman then kills The Joker with a single punch to the chest with the force of seven suns, which sets off a series of events the pits friend vs. friend, and foe vs. foe.  In the end, the final resolution was absolutely the most obvious choice I’ve ever experienced, but it was a necessary evil to move the action along.

Oh god, Harley, I love you.

Oh god, Harley, I love you.

Gameplay

While I have never played  a fighting game, I have played thousands of other games in my lifetime, and I know a well made game, from crap, and Injustice: Gods Among Us is a well made game.  I felt the controls were tight and precise, and, if you are skilled, the fights can be well varied and the player can utilize a number of moves.  Overall the characters have a good weight to them, and their moves gives each character a distinct feel and persona.

Why So Srysly Fukd Up Lukng?

Why So Srysly Fukd Up Lukng?

Odds and Ends

The voice acting in Injustice is average, at best.  The sound, on the other hand, is well done.  There is, however, quite a fatal flaw.  The characters, while not in combat are terribly rendered.  The facial expressions are wooden, at best, the lip syncing is virtually non-existent, and the characters have features that look out of place.  I know this is a case of not staying in your lane, Netherrealm Studios makes good fighting games, not in depth character studies, while the attempt was noble, the results were lacking.

 

Final Thoughts

Injustice: Gods Among Us was a good ride, I had a blast playing through the story, which was alarmingly short.  I recorded a Let’s Play, and the final play time was only three hours, thirty minutes.  I played the game on the Wii U, and the GamePad didn’t play into the gave, the Pad acted as a secondary Television, and also a moves chart.  Obviously, the main attraction on a game such as Injustice is the Multiplayer, and the game doesn’t disappoint.  Beyond that, though, there is a lack of substance, and with the flaws I mentioned above, I would give Injustice: Gods Among Us a 78/100.  I would also wait for the price to drop to $19.99, unless you are a major D.C. Comics fan, and a huge fan of fighting games.

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